Constraint-based virtual conceptual design Online publication date: Sat, 28-Apr-2007
by Gino Brunetti, Andre Stork
International Journal of Product Development (IJPD), Vol. 4, No. 6, 2007
Abstract: This paper introduces an approach towards modelling and validation of mechanisms in the conceptual design phase applying virtual reality techniques and kinematics simulation. The presented system allows to interactively assemble mechanisms and to experience their behaviour within the same process. The described approach incrementally builds kinematic chains reducing stepwise degrees of freedom. Kinematics is expressed in terms of joints by geometric constraints, which are solved in real time during interaction with the virtual prototype.
Existing subscribers:
Go to Inderscience Online Journals to access the Full Text of this article.
If you are not a subscriber and you just want to read the full contents of this article, buy online access here.Complimentary Subscribers, Editors or Members of the Editorial Board of the International Journal of Product Development (IJPD):
Login with your Inderscience username and password:
Want to subscribe?
A subscription gives you complete access to all articles in the current issue, as well as to all articles in the previous three years (where applicable). See our Orders page to subscribe.
If you still need assistance, please email subs@inderscience.com