Deadline-Driven Auctions for NPC host allocation in P2P MMOGs Online publication date: Thu, 11-Mar-2010
by Lu Fan, Phil Trinder, Hamish Taylor
International Journal of Advanced Media and Communication (IJAMC), Vol. 4, No. 2, 2010
Abstract: We present the design, implementation and evaluation of Deadline-Driven Auctions (DDAs), a novel task-mapping infrastructure for heterogeneous distributed environments. DDA is primarily designed for hosting Non-Player Characters (NPCs) in P2P Massively Multiplayer Online Games (MMOGs). Experimental and analytical results demonstrate that DDA provides four significant advantages. It is self-organising: the infrastructure is automatically managed. It efficiently allocates computing resources for large numbers (1000s) of real-time NPC tasks. It supports gaming interactivity by minimising communication latency between NPC hosts. Finally, it supports flexible matchmaking policies, and a friendly incentive policy establishes a cooperative economic model to motivate participants to contribute resources.
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