Title: Designing game-driven augmented-reality scenarios with real-world implications to facilitate intercultural exchange: the alien scenario

Authors: Stella Hadjistassou; Petros Louca

Addresses: KIOS Research and Innovation Center of Excellence, 1 Panepistimiou Avenue, 2109 Aglantzia, P.O. Box 20537 CY-1678, Nicosia, Cyprus ' KIOS Research and Innovation Center of Excellence, 1 Panepistimiou Avenue, 2109 Aglantzia, P.O. Box 20537 CY-1678, Nicosia, Cyprus

Abstract: Building on Klopfer and Squire's (2008) study on design-based research (DBR), this paper investigates the process involved in conceptualising, designing, developing, and implementing augmented reality (AR) scenarios during intercultural exchanges, which were enacted as part of a transnational interdisciplinary project, ReDesign. In the case study discussed, the potential of involving all interested stakeholders in the design process of the AR scenario and the subsequent two scenarios are explored. In addition, during the testing phase, an adept Dutch teacher trainer and five instructors contribute to the enhancement of the AR scenarios, through their feedback suggestions. An alien scenario is initially designed, while students are invited to share salient cultural artefacts which are then designed in 2D or 3D. Three scenarios are designed that have broader socio-political, institutional, and pedagogical implications, while enacting affordances to reflect on students' culture and experience the pedagogical potential of novel technologies implemented in their curriculum.

Keywords: augmented reality; design-based research; DBR; affordances; intercultural exchange.

DOI: 10.1504/IJTEL.2024.135426

International Journal of Technology Enhanced Learning, 2024 Vol.16 No.1, pp.27 - 48

Received: 13 Oct 2022
Accepted: 27 Dec 2022

Published online: 12 Dec 2023 *

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