Open Access Article

Title: Optimisation of digital media technology for film and television animation post-production considering motion capture technology

Authors: Zhuqing Liu

Addresses: Department of Electronic Information, Jin Zhong Vocational and Technical College, Jinzhong, Shanxi, 030600, China

Abstract: With the rapid development of computer technology, the post-production of film and animation (FATA) has undergone profound changes driven by digital media technology (DGMT). The introduction of 3D animation significantly enhances the three-dimensional sense and realism of FATA, making it increasingly close to reality. However, motions capture technology (MCT), as a difficult point in 3D animation, directly affects the final effect of film and television works. MCT improves the image quality of FATA by capturing real movements, including those of people, animals, etc., and is widely used in the field of virtual reality. Virtual animation has become an important application in FATA post-production, driving the development of MCT. This article first explores the specific application of DGMT in FATA post-production, then analyses the classification of MCT, and finally elaborates on the animation production process based on MCT, demonstrating its revolutionary potential in 3D animation technology.

Keywords: motions capture technology; MCT; FATA; post-production; digital media technology; DGMT.

DOI: 10.1504/IJICT.2024.142297

International Journal of Information and Communication Technology, 2024 Vol.25 No.8, pp.1 - 13

Received: 03 Jul 2024
Accepted: 08 Sep 2024

Published online: 17 Oct 2024 *