Title: Play and learn DS: interactive and gameful learning of data structure
Authors: Navneet Kaur; G. Geetha
Addresses: Department of Computer Applications, Lovely Professional University, Phagwara, Punjab, India ' Department of Computer Science and Applications, Lovely Professional University, Phagwara, Punjab, India
Abstract: An improvement can be seen in the educational area in last few years due to the advances in mechanisation, thus the expansion of academic applications is also increasing. One technique that has been recently used within this area is gamification in which the game mechanics can be used to make the applications fascinating and entertaining. Games can be used as a weapon for giving directions to all different forms of life. This concept has yielded conclusive outcomes in many fields where it is newly used like education, health and marketing. Gamification gives a creating and fun learning framework in which students can learn through the visual tools, hence learning becomes more interesting. Through gamification, students can be able to clear concepts more effectively and precisely. This paper specifies the design and implementation of games, which will cover the main topics of data structure that should be clear to the students. As we can see that a data structure is the fundamental subject and it is the base of different aspects. The game will raise the understanding on the subject and to engage students for developing the sense of self-learning.
Keywords: gamification; self-learning; data structures; engagement; play and learn; game design; interactive learning; serious games; technology enhanced learning; educational games.
DOI: 10.1504/IJTEL.2015.071920
International Journal of Technology Enhanced Learning, 2015 Vol.7 No.1, pp.44 - 56
Received: 06 Jun 2015
Accepted: 06 Jun 2015
Published online: 23 Sep 2015 *