Title: A Unity3D-based mobile fashion coordination system
Authors: Daejin Kim; Wooyeol Ryu; Seungho Lee; Byungsu Lim; Sangjun Lee
Addresses: School of Computing, Soongsil University, Seoul, 06978, Korea ' School of Computing, Soongsil University, Seoul, 06978, Korea ' School of Computing, Soongsil University, Seoul, 06978, Korea ' School of Computing, Soongsil University, Seoul, 06978, Korea ' School of Computing, Soongsil University, Seoul, 06978, Korea
Abstract: The size of the fashion market is continuously growing and the number of worldwide mobile application users is increasing as well. Following this trend, a considerable number of mobile fashion applications have been developed and released; however, these applications simply provide various mix-and-match options and do not have other functions that consider user convenience. Unity3D is a game development ecosystem, in which three-dimensional (3D) and two-dimensional (2D) game contents can be created. Because its development is supported for various platforms such as Android, iOS and Blackberry, a 3D environment can be easily implemented in mobile devices. Using this environment, we can provide 3D virtual avatars to users along with an environment for intuitive access to the information that cannot be expressed in 2D. In this paper, an Android-based application is proposed to provide mix-and-match options customised according to the user's current wardrobe and the weather, and display these clothes on a virtual avatar via Unity3D.
Keywords: Unity3D; mobile fashion; m-fashion; fashion industry; coordination; game development; mobile devices; 3D avatars; virtual avatars; Androids; clothes display; user wardrobe; weather.
DOI: 10.1504/IJAMC.2016.079110
International Journal of Advanced Media and Communication, 2016 Vol.6 No.1, pp.86 - 92
Received: 01 Apr 2015
Accepted: 26 May 2016
Published online: 12 Sep 2016 *