Title: Collaborative training in a virtual environment to increase productivity in a shipyard

Authors: José Antonio Muiña Dono; Adolfo Lamas Rodríguez; David Chas Álvarez

Addresses: UMI Navantia-UDC, University of A Coruña, A Coruña, Spain ' UMI Navantia-UDC, University of A Coruña, A Coruña, Spain ' UMI Navantia-UDC, University of A Coruña, A Coruña, Spain

Abstract: The paper addresses the potential of the combined use of simulation tools and game engine for an effective and efficient design to study complex problems. This study is focused on the shipbuilding problem, although the methodology and tools proposed can be extended to another application by other complex problems reaching the same satisfactory results. The innovative use of both tools has important advantages. From the training point of view, an economic saving, dynamism, customisation and motivation could be achieved, facilitating the implementation of a new work culture in the company. In addition, the realism of the simulation makes easier the extrapolation of knowledge to the reality and an estimation of the performance of the improvements. On the other hand, streamlining model development processes is possible using the users as testers and developers of the model, since the opinions of the users are relevant to the system design.

Keywords: simulation; discrete event simulation; DES; game engine; training; shipbuilding.

DOI: 10.1504/IJSPM.2019.099904

International Journal of Simulation and Process Modelling, 2019 Vol.14 No.2, pp.137 - 148

Received: 05 Feb 2018
Accepted: 09 Aug 2018

Published online: 27 May 2019 *

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