From MultiMedia to UniversalMedia Online publication date: Wed, 08-Aug-2007
by Masahito Hirakawa
International Journal of Computational Science and Engineering (IJCSE), Vol. 2, No. 5/6, 2006
Abstract: Multimedia is referred to ideally as the use of computers to present text, graphics, video, animation, and sound in an integrated way. But, in reality, 'integration' is read as 'synchronisation' among those media. The term multimedia reminds us of the existence of multiple media. In this paper, we present a notion of UniversalMedia. It is not just text, or graphics, or video, or animation, or sound. Rather it is an all-in-one active object. Some trials the author has carried out as a step toward realisation of such active media are presented.
Existing subscribers:
Go to Inderscience Online Journals to access the Full Text of this article.
If you are not a subscriber and you just want to read the full contents of this article, buy online access here.Complimentary Subscribers, Editors or Members of the Editorial Board of the International Journal of Computational Science and Engineering (IJCSE):
Login with your Inderscience username and password:
Want to subscribe?
A subscription gives you complete access to all articles in the current issue, as well as to all articles in the previous three years (where applicable). See our Orders page to subscribe.
If you still need assistance, please email subs@inderscience.com